Category Archives: Software

StoryBox 0.1.56

Look what happens when I get big huge bugs that annoy me for months fixed… I release a new update in less than a week with quite a few fixes (for the time I have available to me). Get the latest version and see the release notes. Fixes/improvements to the search features and a few other minor annoyances. Enjoy!

StoryBox 0.1.55

Yay! It’s graduated to 0.1 status. I fixed a few other minor things, along with the export that I mentioned in the previous post. Please, if you find errors in your exports, report them to me and send me your project (zip it up if it’s too big) with the bug so that I can debug it and fix your error. With that big headache out of the way, I’ve got a whole bunch of requests and bug reports to tackle now. I’m really happy, though. It can be used from import to export in the basic generic case and not be too terribly annoying in the process.

StoryBox Progress

Finally, finally, I have merged documents that don’t lose formatting. I still have some things to clean up, and I’m sure, once you get your hands on it, you’ll find all sorts of situations where it doesn’t work right, but, at least now, I’ll be able to fix those things.

Basically, right now, the only things that will break the exporting would come from text and other things that are pasted into the document. Not all pastes will break it, but anything with odd formatting might.

I spent far too many nights fiddling with oddball solutions that I just couldn’t wrap my head around or get to work right, so I finally gave up and just wrote my own RTF parser/merger. Hopefully, in the next couple of days, you’ll get to try it yourself and tell me how badly it’s broken. I can say, however, that it is currently FAR better than before.

StoryBox 0.0.52

I just uploaded StoryBox 0.0.52, after much delay. It’s got some better import features (specifically, importing to wherever you want to in a document), and some other bug fixes.

I apologize for it taking so long, especially after the initial flurry of activity. I don’t have a final release date. I have a list of things I want to get fixed before I call it done.

Now, just in case you don’t know, my livelihood comes from making games, and while StoryBox is important to me and my future plans, it doesn’t quite pay the bills yet, and bills have to be paid, so game development sometimes has to take precedence, which is entirely what has happened. And it will have precedence, unfortunately, in the near future. If you see posts about other things that I’m doing, specifically related to a particular game I’m working on (Infinite Suns), don’t worry that I have forgotten StoryBox. I haven’t. They both have to get finished this year, along with all the other work I have to do (like finding time to work on a novel, somehow).