Quick Late Night StoryBox Update

I have completed item 150 of my 100 item porting plan. There are no features left to port. There are some features that did get cut, because, mostly because they just didn’t work across all three platforms without potentially crazy effort. And while text to speech was cool in 2009 when I wrote the thing initially, because those robotic voices were oh so sexy, I just don’t think it’s worth the effort these days.

Of course, if that was your favorite feature, let me know, and I’ll take a stab at adding it.

Until then, just testing and bug-fixing (hopefully not too many) remaining before I release this thing into the wild.

If you want in on testing out, get in touch. It’s going to be free in the end, but I’m not going to put it out completely broken if I can help it.

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